IGN: Analyst Picks Sony To Win Console Wars

IGN.com reports, market research group Research and Markets predicts Sony to win the the new-gen console war. In their report “The Transforming Global Video Games Market: The Emergence of Next Generation Gaming” the firm predicts the PS3 to emerge on top in the console war based on current trends of growth in the industry:

“The group expects the PS3 to have an installed user base of around 75 million globally by the year 2010. While the study notes that both Sony and Nintendo offer unique products, Research and Markets still felt that Sony’s superior technology would give them the edge over the competition.

Although the group designated Sony as the future market leader this gen, they gave very little in the way of reasoning to back up this claim. The primary focus of the study was analyzing the impact of next-generation consoles on the online games sector, rather than determining the factors which might lead to dominance in the next-generation console market.”

EA Winter Preview: Def Jam Icon

The Def Jam series will take the jump to Xbox 360 and PS3 in March with Def Jam Icon and to this point still has the appearance of being another major improvement in the hip-hop fighting franchise.

The biggest change brought into Icon has to be the use interaction with the environments with the game’s soundtrack. As EA describes it, the beats in the game will trigger environmental hazards that players will have to avoid and use to their advantage throughout a battle. The idea is that timing one’s attacks to the music in the game should reap great reward in the ability to damage opponents.

The analog sticks are essentially used as a virtual turntable wherein players use scratches to alter the background music and to move forward and back into a song to gain an advantage. On top of that, the better one fights, the louder their particular song (each player picks a song to represent their fighter before the fight) gets louder and boosts their attacks. It pays to be familiar with the songs played, however if you’re not there is the option to import your own music into the game.
As for Icon’s single-player story, players will attempt play an aspiring hip-hop mogul attempting to become build his musical empire and become an icon. Along the way the path of fighting, players will discover new artists, manage their careers and release their hit songs.

Of course, one of the biggest selling points of the Def Jam series is the roster of hip-hop artists and Icon will bring the star power. Confirmed so-far are hip-hop’s top-selling artist of 2006 T.I., Big Boi of Outkast fame, Ludacris, The Game, and Paul Wall.

FFXI: German/French Versions in March

Square Enix Ltd. announced today the March launch of the forthcoming German and French service of Final Fantasy XI. In early March Square will offer a language conversion download that will make it possible to play FFXI in French or German free of charge via PlayOnline. This will only be available for those using the EU version of FFXI on the PC or Xbox 360. The display language is automatically changed to the current Windows/Xbox 360 settings when the PlayOnline Viewer is activated. It will still be possible to switch between languages, including English.

From late March a new all-in-one package of Final Fantasy XI will be released in Europe for new players allowing play in German, French or English. Square Enix will announce more details at a later date.

Daddy Got Trailers: Witches and Rocky and Rain, Oh My!

Today’s crop of trailers include a looks into the worlds of Bullet Witch, Rocky Balboa, Vampire Rain, and Stranghold.

Bullet Witch (Atari) - Xbox 360

Rocky Balboa (Ubisoft) - PSP

Vampire Rain (AQ Interactive) - Xbox 360

Stranglehold (Midway) - PS3, Xbox 360, PC

Australia Bans Blitz

Gamespot.com reports that Midway’s Blitz: The League has become the first victim of of Australia’s restrictive classification system for games. Australia’s Office of Film and Literature Classification refused to give a classification to the game due to drug use which effectively bans the sell of the game in the country.

“‘In the course of the game, the player may access what are purported to be both legal and illegal performance-enhancing drugs for the members of the team. Choosing to use these drugs (by selecting from a menu) will have both negative and positive effects on team-members, for example, by improving their speed while making them more susceptible to injury. Each drug has different characteristics. Fake urine samples may also be acquired for avoiding positive drug tests. While the game-player can choose not to use the drugs, in the Board’s majority view there is an incentive to use them. By using them judiciously, the player can improve the performance of the football team (while managing the negative effects) and have a better chance of winning games, thereby winning bets and climbing the league table,’ the OFLC board report stated.

Under the Australian Computer Games Table of the National Classification Code, titles that ‘depict, express or otherwise deal with matters of sex, drug misuse or addiction, crime, cruelty, violence or revolting or abhorrent phenomena in such a way that they offend against the standards of morality, decency and propriety generally accepted by reasonable adults’ will be refused classification.

Red Ant Enterprises, the local distributor for Blitz: The League, has yet to decide whether it will appeal the ruling, according to marketing manager Ivone Bozzi.”

Three Lumines Live! Downloads on Wednesday

Three new packages of Lumines Live! content will be available for download on Xbox Live Arcade for Xbox 360 beginning Wednesday, 24th January at 2:00 EST. One will be available for free for Xbox Live Gold members while the other at a discount for a limited time.

The Heavenly Star Skin will be free for Xbox Live Gold members from Jan. 24 – Feb. 21 and will cost 150 MS points thereafter. Performed by a new group called Genki Rockets and produced by Q Entertainment’s own Tetsuya Mizuguchi, the song’s catchy and uplifting tune combined with equally striking video has caught the attention of many gamers and was recently nominated Best Song at the 2006 Spike TV Video Game Awards. Gamers can enjoy the music video in stunning HD and 5.1 surround sound as they play their way through the falling blocks.

For the same time period the Heavenly Star Skin is free, the VS. CPU mode and Puzzle/Mission Pack downloads will be available at 100 MS points each and 300 MS points each after Feb. 21. VS. CPU allows gamers to challenge the CPU, has skins and character designs that match each stages and theme and a bonus skin at the end of the challenge.
In Puzzle Mode, players attempt to create a certain shape by using the blocks, while in Mission Mode they are given a mission to clear all blocks within a specified amount of moves. This adds an additional 90 puzzles to solve and 40 missions to clear on top of what’s already included in the Standard version.

Daddy’s Got Trailers

F.E.A.R. and World of Warcraft: Burning Crusade. Enough said.

F.E.A.R. (Sierra) - PC, PS2, Xbox 360

World of Warcraft: The Burning Crusade (Blizzard) - PC

Bullet Witch (Atari) - Xbox 360

The Precursors (Play Ten Interactive) - PC, Xbox 360

Brian Lara International Cricket (Codemasters) - PS2, PC, Xbox

Garfield’s Nightmare (The Game Factory) - DS

Shiver Me Elders

Bethesda Softworks has announced The Elder Scrolls IV: Shivering Isles to be released later this year as the official expansion for The Elder Scrolls IV: Oblivion. Featuring over 30 hours of new gameplay, players will explore an entirely new plane of Oblivion – Madgod, the realm of Sheogorath, the Daedric Prince of Madness. Shivering Isles adds to the existing world of Oblivion, gamers can use existing save game/character if they wish or create an all new character just to explore the new content in Shivering Isles.

As the story is told, psychotic and “sublimely creative” beings are currently inhabiting the Shivering Islands and Sheogorath enlists the player’s character to defend the realm. The story, of course, offers a branching storyline as players fight new creatures such as hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites. There will also be new items, spells and ingredients as well as new armour and weapons that can be gained from the craftsmen of Crucible and Bliss.
Xbox 360 owners will be able to download the pack via the Xbox Live marketplace while Bethesda Softworks and 2K Game will co-publish the Windows version for release at retailers.

EA to Release UEFA Champions League

Electronic Arts will celebrate Europe’s most prestigious club soccer tournament, the UEFA Champions League, with the launch of UEFA Champions League 2006-2007, the only officially licensed videogame of the tournament. UEFA Champions League 2006-2007 will ship to stores worldwide on March 20, 2007 in anticipation of the real-world tournament that culminates in the UEFA Champions League Final in May.

The Xbox 360 video game and entertainment system version of the title introduces a new way to play the game by introducing a unique and collectable virtual card system in the Ultimate Team mode that enables you to develop your team. This complements the traditional way of playing as your favorite club team from qualification right through to a virtual reproduction of the championship final. Plus, UEFA Champions League 2006-2007 features new challenging game modes to test the most skillful players at the highest levels.

“We celebrate the passion soccer fans have for their club teams by capturing all of the classic rivalries in-game and enabling players to win glory for their club teams in UEFA Champions League 2006-2007,” said Ken Sayler, lead producer on the Xbox 360 system. “This is the ultimate stage for club football in Europe and we’re giving you the power to build and manage your dream team by creating a unique virtual card system to collect, trade and use players on your way to glory.”

Using collectable cards in Ultimate Team Mode on the Xbox 360 system, players can hand-pick everything from your team and staff members to your match strategy and stadium. Now you can build your dream team by going online to collect or trade virtual player, staff and gameplay cards; effectively organize your squad to foster team chemistry; accumulate Staff, Training, Morale, Fitness and Healing cards to transform your squad into a European super power online. Collect dominant Gameplay cards, and then use them at key moments during a match to gain the tactical advantage over your opponent. Gameplay cards can be activated during a contest to boost the abilities of your players and team. For the greatest rewards, put your managerial ability and your playing skills to the test by trading or selling unwanted cards or trawling the market online for the ones you need to complete your title-winning team.

Play UEFA Champions League 2006-2007 the traditional way on all available platforms as your favorite club team from qualification right through to a virtual reproduction of the UEFA Championship League Final. Re-create or customize the real-world groupings of the official UEFA Champions League tournament by taking control of a huge selection of clubs. Plus, the new UEFA Champions League Challenge will test even the most hardcore soccer fan by recreating classic moments in UEFA Champions League history using modern teams.

UEFA Champions League 2006-2007 on the Xbox 360 system features a game engine with a more fluid player movement system that makes it easier for players to perform more incisive, defense-splitting one-twos, first touches and through passes with a ball that’s alive with its own independent physics and even more responsive to every touch. The game also supports up to eight-way multiplayer matches in the Lounge and boasts a plethora of in-game unlockable content.

UEFA Champions League 2006-2007
is scheduled to ship on the PlayStation®2 computer entertainment system and the PSP system, as well as the mobile platform. It will also be available on PC in Europe.The game is rated “E” (Everyone) by the ESRB and 3+ by PEGI.

Gears of War Update

IGN.com reported the release on Xbox Live of a patch to fix player complaints in Gear of War:
“Marc Rein of Epic spelled out the fixes on the record-setting title…
  • Fixed aspect ratio distortion when using VGA cable with 4:3 displays at resolutions higher than 640×480
  • Fixed voice issue with new players joining Player Match games in progress
  • Players can now get the Achievement for “Dish Best Served Cold” when using Troika turret to kill RAAM
  • Fixed rare situation where host could loop countdown and never start match
  • Fixed rare situation where players could get stuck after chainsawing in multiplayer
  • Reduced Grenade Tag melee distance
  • Enabled “Strict” NAT check on host to prevent possible connection issues
  • Optimized server browser queries to return results more quickly and prevent scroll bars from hiding quality of service icons
  • Reduced number of possible revives in Execution to match Warzone
  • Removed host name from Ranked match server browser
  • Disabled security cameras in Ranked matches
  • Increased penalty for quitting a Ranked match to -50 points
  • Added additional cheat detection code
  • Additional housekeeping updates”
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