Godfather Goes PS3 and Wii in March

We gave you a bit of an early look with today’s edition of DaddyGotGame’s Trailer Park, here’s a little more info on the EA’s plans to bring The Godfather to the PS3 and Wii this March as well as some screen shots.

Gamers can now taking on the roles as of either Enforcer or Operator on the to becoming Don of New York, each with their unique skill sets to develop over the course of a game. There are also new compounds for the rival families, contract hits and the ability to call in larger hit squads for tougher battles.


As seen in the trailer, The Nintendo Wii’s iteration, The Godfather Blackhand Edition, utilizes the Wii Remote and Nunchuk for what EA calls its “hyper-intuitive Blackhand control.” Essentially what this mean is the Wii Remote can be used for pinpoint accuracy when shooting and with the Nunchuck one can make body movements that control punches, grabs, headbutts, shoves, and attacks with mêlée weapons.

The PS3 will see The Godfather The Don’s Edition which will include The Corleone expansion pack which includes new gameplay and missions. New locals include a shipyard and rail yard and the SIXAXIS utilizes it’s sensors as you can shake it to shake up and push around your victims.

Both The Don’s Edition and Blackhand Edition are set to ship in March 2007.

Year-End Award Watch: IGN Best of 2006

IGN.com has release the results of their Overall Game of the Year winners as well as the recipients of the Readers’ Choice polling. Here’s a rundown of the winners:

Game of Year Overall Winners - (Readers Choice Winners)

Overall Game of the Year: Okami - (The Legend of Zelda: Twilight Princess)
Best Action Game: Gears of War - Gears of War - (Gears of War)

Best Adventure Game: Okami - (The Legend of Zelda: Twlight Princess)

Best Fighting Game: Tekken: Dark Ressurection - (Dragon Ball Z: Budokai Tenkaichi 2)

Best First-Person Shooter: Tom Clancy’s Rainbow Six: Vegas - (Tom Clancy’s Rainbow Six: Vegas)

Best Music Game - Guitar Hero II - (Guitar Hero II)

Best Platform Game - New Super Mario Bros - (New Super Mario Bros)

Best Puzzle Game - Tetris DS - (Tetris DS)

Best Racing/Driving Game - Burnout Revenge - (Burnout Revenge)

Best RPG - The Elder Scrolls IV: Oblivion - (The Elder Scrolls IV: Oblivion)

Best Sports Game: Wii Sports - (Wii Sports)

Best Strategy Game: Company of Heroes - (The Lord of the Rings: The Battle for Middle Earth II)

Best Graphics Technology: Gears of War - (Gears of War)

Best Artistic Design: Okami - (The Legend of Zelda: Twilight Princess)

Best Original Score: LocoRoco - (The Legend of Zelda: Twilight Princess)

Best Licensed Soundtrack: Guitar Hero II - (Guitar Hero II)

Best Use of Sound: Black - (The Legend of Zelda: Twilight Princess)

Best Story: Okami - (The Legend of Zelda: Twilight Princess)

Best Offline Multiplatform Game: Wii Sports - (Wii Sports)

Best Online Game: Tom Clancy’s Rainbow Six: Vegas - (Gears of War)

Most Innovative Design: Okami - (Gears of War)

Best Game No One Played: Viva Piñata - (Viva Piñata)

Biggest Surprise: E3 Restructured - (E3 Restructured)

Best Developer: Nintendo - (Nintendo)

PS3 Wins Digital Innovation Award

PC World reports that Digital Entertainment Group, designed to promote forms of digital entertainment, awarded the Playstation 3 with an Digital Innovation award for content source at an annual awards ceremony Monday “for its vision of transforming home entertainment into a single, connected box that encompasses online, digital, gaming, and Blu-ray Disc-based entertainment.

“The choice was an intriguing one-although indirectly it seems to give the nod to Blu-ray Disc, in fact, it was one of the most neutral options on the table short of overtly weighing in on the ugly next-gen format war by picking either one of Toshiba’s HD DVD players of one of the early Blu-ray Disc home theater players. (The DEG’s biggest acknowledgment of the format wars was its observation in opening remarks that ‘we’re no longer in a single-format environment.’)

“The Playstation 3 is so encompassing that it embraces more than just Blu-ray Disc-although it does that part quite well, and indeed it was those reasons the group cited as to why the PS3 claimed this award.”

Big Three Sued Over Port Interface

Richardson, Texas based Fenner Investments is suing Sony, Nintendo and Microsoft for patent violations concerning a “Low-Voltage Joystick Port Interface” reports Newsfactor.com
Fenner claims to hold the patent number 6,297,751 for the interface, however records show the design was developed by Lucent Technologies in 1998. Newsfactor’s attempts to call Fenner to explain how the company obtained rights to the patent were reportedly unanswered. Executives from Alcatel-Lucent were unavailable for comment as well.

The lawsuit, filed in the United States District Court for the Eastern District of Texas, demands compensation for damages Fenner claims have incurred as a result of the violation, as punitive damages, attorney fees, and court costs.

Last year, Fenner lost a lawsuit in another patent case against wireless companies Alcatel, Nokia, and Cisco.

USA Today.com: Record Breaking Industry Sales

-USA TodayUSA Today.com reports record breaking sales performance industry-wide for video game makers. According to The NPD Group, 2006 ended with total revenues of $12.5 billion spent on games, new console systems, handhelds and accessories. Those numbers are a 19% increase over 2005’s $10.5 billion record setting sales.

“‘Everyone was fairly negative about the industry at the end of last year,’ says NPD analyst Anita Frazier. ‘And it started out rocky this year, but within a few months everything started to fall into place. It kind of breaks the conventional wisdom of what a console transition year is like in the industry.’”

The new console launches helped propel console sales to $2.9 billion, an 87.5 percent jump from the year before. However the biggest contributer to the records sales came in software which generated $6.5 billion in revenue.

In spite of the new system launches or maybe because of them and their supply shortages, Sony’s Playstation 2 and Nintendo’s DS sold the most units of all consoles, 4.7 million and 5.3 million respectively. Though, the PS3 and Nintendo Wii were not available until the holiday season, this still outsold Mircosoft’s Xbox 360’s 3.9 million units sold despite its year-long availability.

“‘Not only did consumers drive records for PlayStation 3, they also validated the excellent value represented by PlayStation 2 and the entertainment versatility of PSP (PlayStation Portable, which reached an installed base of 6.7 million ),’ Sony’s Jack Tretton said.

Nintendo’s Perrin Kaplan also expressed an feeling of justification for the company from the reactions of fans who’ve played the DS and Wii.

“‘As a risk-taking, innovative company we thought long and hard about bringing these kids of products out. We watched very closely what looked to be happening with players. The glimmer in their eye was not quite as bright (as in the past) and the excitement level was starting to tap out,” she says.

‘Once the Wii and DS were finalized, we all felt like we really shouldn’t be doing what we were doing if this didn’t have success. It just felt really right.’”

Year-End Award Watch: Gametrailers Game of The Year Awards

Gametrailers.com has finally announced it’s Game of Year winner to close out the Gametrailers.com Game of the Year Awards 2006 and the honor belongs to Nintendo’s The Legend of Zelda: Twilight Princess.


Game of Year Nominees:

Gears of War (Microsoft Game Studios)

Guitar Hero II (RedOctane)

Rainbow Six: Vegas (Ubisoft)

The Elder Scrolls IV: Oblivion (Bethesda Softworks)

The Legend of Zelda: Twilight Princess (Nintendo)

Wire Walk

More news fresh off the AP and Reuters wires:

Gaming or Job Training? 

- University of Wisconsin-MadisonDavid Williamson Shaffer, an education science professor at the University of Wisconsin-Madison, is urging American schools to use video games as a tool prepare children for the workforce.  Though this isn’t the conventional wisdom of educators, many video game designers in recent years have been called up on to make games geared towards training employees, training soldiers, keep surgeons hands loose and nimble and help cancer patients fight off the illness physically on top of virtually.
“People think that the way we teach kids in schools is the natural way we should learn,” said Shaffer who wrote the book How Computer Games Help Children Learn. “But young people in the United States today are being prepared for standardized jobs in a world that will, very soon, punish those who can’t innovate. We simply can’t ’skill and drill’ our way to innovation.”

Shaffer predicts a future in which today’s youth will have to compete from the start with workers from across the globe with years of technological skill and training. He believes the dated industrial era educational system have been based on doesn’t prepare those for today’s technology driven world.

He believe taking the new approach might help the United States compete with countries like India and China who produce engineers and scientists at faster rates.

“There are bad games out there, just as there are bad books. So adults who care about what children learn have to educate themselves about games — and, more important, start to think about learning in new ways for the digital age of global competition,” he said.

Shaffer and his team have developed a range of games that help students learn to think like engineers, urban planners, journalists, architects and other professionals. A list of their games is at http://www.epistemicgames.com/eg/?cat=5.

- Reuters

Cashing in by Banking in the Virtual World
Entropia Universe, a distinctly economic online RPG, will soon allows players start up banks with the authority to lend money that’s convertible to real-world dollars.

Entropia’s Sweden-based parent company MindArk PE AB will auction five banking licenses in which the holders will be able to set up bank buildings on the science-fiction-themed planet of Calypso, charge interest on loans and advertise on in-game billboards for two years.

Previous auctions by MindArk for virtual “real estate” have yielded bids of up to $100,000.

The Project Entropia Dollar is convertible to U.S. dollars at a fixed rate: 10 to 1. This makes it unique among virtual currencies, since most game companies shun links to the real-world economy- AP

Year-End Award Watch: 2006 Gametrailers Awards

Four more awards dealt out and Game of the Year to come soon, here’s the latests from Gametrailers Game of the Year Awards 2006:

Best PC Game: Company of Heroes
Best Action/Adventure Game: The Legend of Zelda: Twilight Princess
Best Hardware: Xbox 360
Best Shooter: Rainbow Six: Vegas

Top-Selling Game Franchises of All-Time

British newspaper Independent listed today the top 20 selling video game franchises of all time. The Nintendo’s Mario series topped the list with sale of over 193 games worldwide. Pokémon ranked second with 155 millions games sold followed by a large dropoff at third with Square Enix’s RPG powerhouse Final Fantasy selling 68 million games. Electronic Art’s Madden franchise ranks as the top selling sports franchise and fourth overall selling 56 millions games and Maxis’ The Sims round out the top five with 54 million games sold.

The Best-Selling Game Franchises:

1. Mario (Nintendo): 193 million games sold worldwide (below left)

2. Pokémon (Nintendo): 155 million

3. Final Fantasy (Square Enix): 68 million

4. Madden NFL (EA Sports): 56 million

5. The Sims (Maxis): 54 million

6. Grand Theft Auto (Rockstar): 50 million

7. Donkey Kong (Nintendo): 48 million (centre)
8. The Legend of Zelda (Nintendo): 47 million

9. Sonic the Hedgehog (SEGA): 44 million

10. Gran Turismo (Sony CEA): 44 million

11. Lineage (NCsoft): 43 million

12. Dragon Quest (Square Enix): 41 million

13. Crash Bandicoot (Sony CEA): 34 million

14. Resident Evil (Capcom): 31 million

15. James Bond (Various publishers): 30 million

16. Tomb Raider (Eidos): 30 million

17. Mega Man (Capcom): 26 million

18. Command & Conquer (EA): 25 million

19. Street Fighter (Capcom): 25 million

20. Mortal Kombat (Midway): 20 million

SIXAXIS: No Soup For You

DUALSHOCK (Sony)Sony apparently mis-reported their Technology and Entertainment Emmy win in a Jan. 8 press release. After the National Academy of Television Arts and Sciences refuted the report claiming the commendation was actually awarded for the PS2’s DUALSHOCK, Sony released this correction:
“In a press release dated January 8, 2007, SCEA announced we had been recognized by the National Academy of Television Arts and Sciences (NATAS) with a Technology and Engineering Emmy Award for the SIXAXIS wireless controller. Due to miscommunication between the two organizations, this information was incorrectly reported. SCEA won a Technology and Engineering Emmy Award for the DUALSHOCK controller.

We apologize for any confusion or inconvenience this may have caused.”

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