Daddy Got Trailers
Here’s a fun quick 3:
Medal of Honor: Vanguard (EA) - Wii, PS2
Prince of Persia: Rival Swords (Ubisoft) - Wii
Crush (SEGA) - PSP
Here’s a fun quick 3:
Medal of Honor: Vanguard (EA) - Wii, PS2
Prince of Persia: Rival Swords (Ubisoft) - Wii
Crush (SEGA) - PSP
To follow up on the successful PSP title Pursuit Force, Sony Computer Entertainment Europe and Bigbig Studios have announced the sequel Pursuit Force: Extreme Justice – coming to both PSP and PlayStation 2 this summer.
Pursuit Force: Extreme Justice follows the Pursuit Force as they are called upon again to save Capital City gangs are running amok on the streets. The Convicts (the prison-breaking crew) and Warlords (the power hungry political influencers) return for another round of action as well as the new Raiders gang and The Syndicate. The Raiders are described as “professional Raiders, specialising in striking hard and fast and staging ambushes.” The Syndicate on the other hand are “professional bank robbers looking to steal anything of value…by any means possible.” Gangs are the only concern as a new heavy handed rival arm of the police, the Viper division, for the Pursuit Force to contend with debut in the game as well.
However, the Pursuit Force are not without their own tricks. With faster and larger vehicles to jump between including gigantic tanks, trains and even the wings of an aeroplane in addition a bike and sidecar, jet skis and a hovercraft to ensure the Pursuit Force stay one step ahead of the criminals, the vehicular variety is pleasing to look forward to seeing. The in-vehicle and on foot combat is seamless and Sony promises mounted high-caliber weapons action that help maintain Hollywood action feel.
A “Justice” bar allows the chance to replenish health and Extreme Justice Division recruits Sarah, Gage, Ash and Preach offer a air support, high speed chase help, special ops, and heavy assault back-up for the player.
Multi-player options include four player Wi-Fi for the PSP and two player split screen action on the PS2.
We’ll bring more information on this summer release title as it becomes available.
F.E.A.R. and World of Warcraft: Burning Crusade. Enough said.
F.E.A.R. (Sierra) - PC, PS2, Xbox 360
World of Warcraft: The Burning Crusade (Blizzard) - PC
Bullet Witch (Atari) - Xbox 360
The Precursors (Play Ten Interactive) - PC, Xbox 360
Brian Lara International Cricket (Codemasters) - PS2, PC, Xbox
Garfield’s Nightmare (The Game Factory) - DS
Electronic Arts will celebrate Europe’s most prestigious club soccer tournament, the UEFA Champions League, with the launch of UEFA Champions League 2006-2007, the only officially licensed videogame of the tournament. UEFA Champions League 2006-2007 will ship to stores worldwide on March 20, 2007 in anticipation of the real-world tournament that culminates in the UEFA Champions League Final in May.
The Xbox 360 video game and entertainment system version of the title introduces a new way to play the game by introducing a unique and collectable virtual card system in the Ultimate Team mode that enables you to develop your team. This complements the traditional way of playing as your favorite club team from qualification right through to a virtual reproduction of the championship final. Plus, UEFA Champions League 2006-2007 features new challenging game modes to test the most skillful players at the highest levels.
“We celebrate the passion soccer fans have for their club teams by capturing all of the classic rivalries in-game and enabling players to win glory for their club teams in UEFA Champions League 2006-2007,” said Ken Sayler, lead producer on the Xbox 360 system. “This is the ultimate stage for club football in Europe and we’re giving you the power to build and manage your dream team by creating a unique virtual card system to collect, trade and use players on your way to glory.”
Using collectable cards in Ultimate Team Mode on the Xbox 360 system, players can hand-pick everything from your team and staff members to your match strategy and stadium. Now you can build your dream team by going online to collect or trade virtual player, staff and gameplay cards; effectively organize your squad to foster team chemistry; accumulate Staff, Training, Morale, Fitness and Healing cards to transform your squad into a European super power online. Collect dominant Gameplay cards, and then use them at key moments during a match to gain the tactical advantage over your opponent. Gameplay cards can be activated during a contest to boost the abilities of your players and team. For the greatest rewards, put your managerial ability and your playing skills to the test by trading or selling unwanted cards or trawling the market online for the ones you need to complete your title-winning team.
Play UEFA Champions League 2006-2007 the traditional way on all available platforms as your favorite club team from qualification right through to a virtual reproduction of the UEFA Championship League Final. Re-create or customize the real-world groupings of the official UEFA Champions League tournament by taking control of a huge selection of clubs. Plus, the new UEFA Champions League Challenge will test even the most hardcore soccer fan by recreating classic moments in UEFA Champions League history using modern teams.
UEFA Champions League 2006-2007 on the Xbox 360 system features a game engine with a more fluid player movement system that makes it easier for players to perform more incisive, defense-splitting one-twos, first touches and through passes with a ball that’s alive with its own independent physics and even more responsive to every touch. The game also supports up to eight-way multiplayer matches in the Lounge and boasts a plethora of in-game unlockable content.
UEFA Champions League 2006-2007 is scheduled to ship on the PlayStation®2 computer entertainment system and the PSP system, as well as the mobile platform. It will also be available on PC in Europe.The game is rated “E” (Everyone) by the ESRB and 3+ by PEGI.
KOEI today announced that Romance of the Three Kingdoms XI (RTK XI) has reached gold status, and that the game will ship to North American retailers on February 6, 2007, exclusively for the PlayStation 2 computer entertainment system.
Set during the end of the Han Dynasty and the 2nd and 3rd centuries A.D., RTK XI presents the most visually captivating evolution ever seen in the history of the series. Featuring an artistic style evocative of classical Chinese ink-paintings, and with debates and duels now rendered in real-time 3D animation, RTK XI pushes the boundaries and blurs the line between video games and art in this stunning recreation of the mood and feel of ancient China.
Players will need to dig deep within to prove themselves adept at both the military and political arts in order to bring China under one rule. Domestic affairs, diplomacy and warfare are all conducted on a single vast 3D relief map, dramatically bringing to life the epic scale of the adventure that lies before them.
As the ruler of a kingdom, each player will have complete control over their territories. More than 40 base commands give players the power to govern cities, manage their personnel, practice diplomacy, and much more. Complete freedom to develop markets, shipyards, outposts, forts and military units expand on the already substantial benchmarks established by previous editions of the series. Finally, players will watch the era come to life through the unique individual personalities of the more than 780 officers and supporting characters that they will meet and interact with while engaged in one of RTK XI’s ten gripping scenarios.
For improved control over each military campaign, RTK XI’s turn-based game play allows the player to plan their movements without undue time constraints, and then execute their battle tactics when ready. RTK XI also introduces an entirely new system for researching military techniques, as well as an Advanced Tactics System that allows players to drive or lure enemies into devastating ambushes. Skilled players will be able to link together tactics for maximum damage.
Produced by Kou Shibusawa and developed by KOEI Co. Ltd, Romance of the Three Kingdoms XI is rated E10+ (Everyone 10 and older- Alcohol Reference, Mild Blood, Mild Language, Violence) by the ESRB, with play for 1-8 players.
Today we meet back up with Vito, Sonny and Michael with the Wii’s incarnation of The Godfather, find out size matters with Ratchet and Clank, and see trailer action from MVP 07 NCAA Baseball and Bladestorm as well.
The Godfather: Blackhand Edition (EA) - WII
MVP 07 NCAA Baseball (EA Sports) - PS2
Bladestorm (KOEI) - PS3
Ratchet and Clank: Size Matters (SCEA) - PSP
2K Games released it’s first crop of screen shots for Ghost Rider The Video Game, which releases Feb. 13 for the Playstation 2, PSP, and Game Boy Advance.
The Game promises high impact combat, motorcycle action, and battles with enemies from both the Sony Pictures film and the Marvel comic universe. Here’s a look at those first screen of Johnny Blaze in action:









Sony apparently mis-reported their Technology and Entertainment Emmy win in a Jan. 8 press release. After the National Academy of Television Arts and Sciences refuted the report claiming the commendation was actually awarded for the PS2’s DUALSHOCK, Sony released this correction:
“In a press release dated January 8, 2007, SCEA announced we had been recognized by the National Academy of Television Arts and Sciences (NATAS) with a Technology and Engineering Emmy Award for the SIXAXIS wireless controller. Due to miscommunication between the two organizations, this information was incorrectly reported. SCEA won a Technology and Engineering Emmy Award for the DUALSHOCK controller.
We apologize for any confusion or inconvenience this may have caused.”
Twas the night before Christmas and all through the park….
….there were trailers. What else were you expecting? Highlighted by the Jump Festa trailer for Dragon Quest IX, here are some of the latest trailers to help get you excited for 2007.
Dragon Quest IX (Square Enix) - DS
Halo 3 Video Documentary: “Et Tu Brute” (Bungie) - Xbox 360
Romance of the Three Kingdoms XI (KOEI) - PS2, PC
Tomb Raider Anniversary (Eidos) - PS2, PC
NBA Street Homecourt (EA Big)
Crazy Frog Racing (Neko Entertainment) - PS2, PC
Gran Turismo HD (SCEA) - PS3
Rafa Nadal Tennis (Codemaster) - DS
In a move that’s both in the holiday spirit and….well I little weird, Lucas Arts sent out an email that explains how to create jolly Ol’ St. Nick in LEGO Star Wars II: The Original Trilogy:
Step 1: At the Mos Eisley Cantina, enter the following two codes:
CL4U5H (for Santa hat and red clothes)
TYH319 (for white beard Extra)
Step 2: Go to the Character Customizer and create the proper costume. Use a human head, the appropriate red clothing…and don’t forget the red cap! Santa can wield the weapon of your choice — we recommend the green or red lightsaber to seasonally complement his shiny red duds. (Remember, the color of his lightsaber decides whether his Force powers are naughty or nice.)
Step 3: In the Extras menu, activate Disguise 3.
Step 4: Enter the character-based level of your choice in Free Play.
Step 5: Spread holiday cheer to a galaxy in pieces.